Sunday, November 29, 2015

Delorean in Aurebesh

Episode 10 of Season 9 of Doctor Who, Face the Raven, had a funny easter egg. On a secret street in London where a variety of aliens find sanctuary one can find a mash-up of alien culture strewn about. On one wall was a collage of posters. One poster had what looked like a vague symbol that resembled the Flux Capacitor from Back to the Future. Confirming this, written along the side of the poster was an alien language. Just so happened to be the written language of the Star Wars universe, Aurebesh (created by the 1980s and 1990s RPG, see this post for more about that!). What was written in Aurebesh is the word DELOREAN. Neatly tying the time travel series with the time travel series, Back to the Future and Doctor Who, with a bit of Star Wars on top.

Saturday, November 28, 2015

Honor Harrington RPG

There was discussion of it over ten years ago, and even an semi official announcement of one under the d20 system, related to the Traveller20 game, but now there is one for real, No rumor, this one is out in the world already!

An Honor Harrington RPG! Published by Final Sword Productions, who have made other Honorverse games of the tactical war ship genre. This appears to be the first of a series of releases.

A Routine Custom Inspection
“A Routine Customs Inspection” is intended to be an introductory level, simple adventure to introduce the GM and players to the environment of the Royal Manticoran Navy and one of the immediate problems facing those personnel assigned to the Silesian Confederacy for anti-piracy patrol. The scenario is intended for up to eight players with relatively low rank characters.
“A Routine Custom Inspection” is the first adventure in the new Honorverse Role Play Setting based on D6 Epic game engine.
All materials are the property of David Weber and based on his Honor Harrington series by Baen books.
This product contains the adventure, character sheets and D6Epic Quickstart rules written for the Honorverse setting.
Here is an early snippet from the Final Sword forums.
It will be a D6 system based game, we've got a good team working on it currently, and I'm reluctant to announce release dates until we have final files in hand. We'd rather have firm dates, and cover art to show with the announcement, than a 'maybe x, opps, sorry y... no we really meant...'
I can say the quick start rules are coming along wonderfully! We've got an avid team working on play tests and writing, and they are die hard Honor Harrington fans - so they know the setting very well indeed.

The reasons for D6 - multiple.
It's one of the easiest systems to convert out of for those who want to use another system.
It's extremely adaptable for media and literary licenses.
And the senior member of the business partners behind Final Sword Productions, was one of the original owners of West End Games.
The game system is their in house D6 Epic. A generic rules PDF of D6 Epic was released in 2013, however, there is a full page ad in the A Routine Custom Inspection that advertises a December 2015 release of D6 Epic, so I expect there'll be a new edition quite shortly.

The forum speaks about "Worlds of Honor" as a title of the line, but that phrase doesn't appear in the A Routine In Custom Inspection PDF.

I'm excited to see more Honorverse media. I've been following the Tales of Honor comics gleefully! Also visits to the Google+ community.


Thursday, November 26, 2015

D6 Fantasy SRD

Here is a system reference document website for the D6 System of the Fantasy flavor. Very simple and attractive. Thank you to Leland Schaidle for creating this.

D6 Fantasy SRD site

The OpenD6 Fantasy Website is owned by Leland Schaidle.
D6 System and OpenD6 System are trademarks of Purgatory Press and are used in accordance to the terms of the Open Gaming License. A copy of this can be viewed at
The OpenD6 Fantasy SRD is an independent entity and is no way affiliated with Eric Gibson, West End Games, or any of their successors.
This site contains mention of the occult, violence, weapons, warfare, supernatural, and magic for entertainment purposes only within the context of the game rules contained within.
If you have any questions, comments, or concerns please feel free to contact our staff.
Any and all trademarks mentioned here are property of their owners and this site is not intended to imply ownership of or dilute any of the aforementioned marks.

Wednesday, November 25, 2015

Legend of Zelda by Hayao Miyazaki

Unfortunately, this is not real. These are fan posters created by the most talented Matt Vince, made in the style of Studio Ghibli artwork as if Miyazaki were to make this movie. 

But can you imagine how amazing this could have been?! Sorry to break your heart.

Saturday, October 3, 2015

The OpenD6 Project

I stumbled upon an interesting site. The OpenD6 Project.

The OpenD6 Project exists to provide a unified system reference document for the OpenD6 rules and to promote the use of OpenD6 in new products.
In 1996, West End Games released a core book titled “The D6 System”, the back cover of which touted it as “The Customizable Roleplaying Game”. It’s intention was to provide gamers with a framework around which they could select the attributes, skills, and powers that would correctly flavor their game. This document returns to that design philosophy.
This material is primarily based on D6 Adventure, D6 Fantasy, and D6 Space published in 2004 by West End Games and to which the terms of the Open Gaming License were attached in 2010 under the license “OpenD6″. The intention is to strip the material down to the essential game mechanics and streamline the customizable aspect of the game.
It is also a place to continue development of the game system. The D6 System was ahead of its time in many ways, using such things as a simplified difficulty system (Savage Worlds), an abstracted attribute set (Cortex), and Fate Points (uh… Fate). But gaming has continued to evolve, and the rules are in need of an update.
When Eric Gibson attached the Open Gaming License and the OpenD6 trademark to the material in 2010, he stated that no further “official” development or support would be forthcoming. From here forward, it’s up to the community. The fine folks at Anti-Paladin Games have done some awesome work with their Mini Six build of the rules, but they focused on streamlining and deliberately left out a ton of the “bells and whistles”.
This build intends to continue development of OpenD6 as a comprehensive customizable game system that will remain freely accessible and to provide a platform for new creators to enter the hobby and build upon a common and completely interactive set of rules.

Monday, August 31, 2015

#RPGaDay2015 Day 31: The last chapter. Favorite non-RPG thing to come out of RPGs

I love that there are things in the Star Wars canon that originally appeared in the WEG Star Wars RPG. Some of them are even in the shows and films!

Aurebesh is the recognizable text language seen throughout the series now. This was first seen in the Star Wars Miniatures Battles publication, developed by Stephen Crane with West End Games.

The ISB (Imperial Security Bureau). The ISB has a major presence in the first season of the Rebels television series. It's first appearance was WEG's The Politics of Contraband. It's awesome to me that this kind of detail makes its way to the core of the franchise.