Thursday, July 28, 2016

Jonny Quest film and spin-offs!

It appears the Jonny Quest film is moving forward!

Jonny Quest is one of the all-time great action-adventure characters, launched as a hit primetime animated series by Hanna-Barbera back in 1964 and continuing in multiple incarnations on television, in comics, and via video games every decade since. A live-action Jonny Quest feature film has been in development for a long time, and recently the project took a big leap forward when Dan Mazeau’s Jonny Quest screenplay was rewritten by Robert Rodriguez and Terry Rossio. Well, I’ve read their draft of the screenplay, and I can confirm it’s the Jonny Quest big-screen adaptation fans have been waiting for, and a potential tentpole picture capable of spinning off a whole expanded universe of franchises for Warner Bros (which owns Hanna-Barbera). So I’ve got you my review of the script, word on which directors could be in the mix for the film, and a look at what makes Jonny Quest a perfect choice for a new movie franchise. 
First, some quick background is in order. The original Jonny Quest series enjoyed strong viewership among kids and adults, as well as critical acclaim. It has lived on in syndication while occasionally getting rebooted — first in the 1980s with The New Adventures of Jonny Quest, and later as The Real Adventures of Jonny Quest in the 1990s. The ’80s series spun off two animated TV movies, Jonny’s Golden Quest and Jonny Quest vs. The Cyber Insects. Comics based on Jonny Quest were published in the 1960s and 1980s, and the characters later appeared in Scooby-Doo’s 2015 comic series. Video games were also created during the 1990s to expand the Quest brand’s multimedia footprint.
DC Comics’ 2016 release of the comic book series Future Quest had high sales numbers, with June’s #1 issue outselling Batman’s Detective Comics title and Superman’s Action Comics to take the #30 spot among comics sold in North America. Reactions have been quite positive, with the series garnering good reviews from fan sites and readers, and it has revived interest in Hanna-Barbera generally but especially in a few key properties, most notably Jonny Quest.

And that's not all. The phrase 'cinematic universe' was mentioned. Which means there might be even more! I'm hoping for some Jezebel Jade (I think Race is too)!

The upcoming Jonny Quest movie from Warner Bros. looks like it won't just be a one-and-done. According to a new report from Forbes, the film is being setup for a whole franchise worth of films. A new script by Robert Rodriguez and Terry Rossio specifically sets the film up with potential for spinoffs, the report says. 
The report also gives some possible directors, or at least directors that Warner Bros. are interested in. Joe Cornish, who wrote and directed Attack the Block, Justin Lin (Star Trek Beyond), and Doctor Strange's Scott Derrickson have all been in some level of consideration, though there's no word on if any have shown interest back. There also hasn't been any casting, but Warner Bros. would reportedly like it to go into production this year if possible. 
The report describes Jonny's position in the film as "Harry Potter inside an Indiana Jones movie," and says the film could even setup not just more Quest movies, but even a Hanna-Barbera - you guessed it, here comes the buzzphrase of the year - cinematic universe. 
With no creative team or actors attached, there's no target release date, either. The film has been in some level of development on a Jonny Quest live-action movie for the last nine years.

Saturday, July 23, 2016

new Star Trek RPG!

Its about time!

Starfleet Academy Intake 2016 Launches August 4 at Gen Con with Living Campaign Playtest Registration, Free Capt. Kirk and Picard Miniatures
LONDON, ENGLAND (July 21, 2016): Modiphius Entertainment, publisher of the Achtung! Cthulhu, Mutant Chronicles, Conan, Infinity and John Carter of Mars roleplaying games, is excited to announce today the development of Star Trek Adventures, the first new official Star Trek roleplaying game to be produced in more than a decade. The news comes as Star Trek fans worldwide celebrate Star Trek’s 50th anniversary in 2016.
Fans of the legendary Star Trek television series’ and films will not only boldly go to the final frontier, but they will shape the voyages and missions through the Star Trek Adventures living campaign playtest. Each player will experience the game differently based on the ship they are assigned to and attendees of Gen Con will have the exclusive North American opportunity to choose their ship, as well as claim a free Captain Kirk or Captain Picard miniature, while supplies last, when they register for the playtest. Registration will take place daily at the Modiphius booth #2737 in the Gen Con exhibit hall August 4 – 7, 2016.
Additional sign-ups will launch online from late August at and fans in Europe will have their chance to claim Kirk or Picard at the Modiphius booth at Essen-Spiel in Germany in October and at Dragonmeet in the UK in December. The living campaign playtest will launch in the fall.
“Since I was a kid I dreamed of sitting in the captain’s chair and boldly going on my own voyages,” says Modiphius Entertainment’s publishing director Chris Birch. “With Star Trek Adventures we can all explore our own stories in the worlds of Captain Kirk, Picard, Sisko, Janeway, Archer and many others.”
Star Trek Adventures will use the Modiphius 2d20 game system (Mutant ChroniclesInfinityConanJohn Carter of Mars) designed by Jay Little (Star Wars: Edge of the EmpireX-Wing Miniatures Game). Modiphius is also sculpting an accompanying Star Trek miniature figure line, the first to be produced in 17 years. Resin and metal 32mm-scale hobby figures will feature classic Star Trek characters and crews, boarding parties and away teams. Geomorphic tile maps of burning Federation ships, mysterious colonies and embattled Klingon cruisers will set the scene for dramatic new voyages in the Final Frontier.
Under license by CBS Consumer Products, Star Trek Adventures is slated for a Summer 2017 release and the playtest crews will be listed in the Star Trek Adventures book manifest. Sign up for Starfleet now at


Sunday, June 5, 2016

Star Wars: The Weight of Forgiveness - The Birth of a Jedi

This is the most amazing fan film I have ever seen. Watch it as big as you can, as loud as you can!


"The Weight of Forgiveness" is a very original Italian short film. Although it refers to the universe of Star Wars using lightsabers, it has plenty of symbolic references and has a narrative autonomy that makes this movie readable and interpretable under different points of view -psychological, religious, pacifist, ecologists-.
The movie is full of realistic fights, actually more fought than acted -they are not choreographies, but real duels fought according to formalized combat styles-, by two of the major Italian experts of the Lightsaber’s Discipline, Eugenio Di Fraia and Andrea Iannini. They are also the directors, authors and special-effects editors of the movie. 

The Weight of forgiveness has been chosen by Cinema Arcadia di Melzo -one of the biggest and most technological advanced movie theatre all over the world- has one of the support events -from 16th to 20th December 2015- of the launch of latest SW’s episode “The Force Awakens

Saturday, January 30, 2016

Othello Destiny Point Tokens

Fantasy Flight Games might be producing the highest quality books in the hobby these days. They are the nicest books on my shelf, at any rate. The one thing that I didn't care for with the Edge of the Empire, Age of Rebellion, and Force and Destiny games is the design on the Destiny Point tokens included with the Beginner Games and the Dice sets for all three. I had it in mind to find Othello chips to replace them because they nicely match the Force Dice pips. I finally went ahead and found some.

Any level of research on ebay or where ever will reveal that there are several designs and some variance of sizes from Othello. The style I settled on (as kind of scene from my amateur photography) has a smooth indent on both sides.

The other style I considered was more of a flat chip and a small divot in the middle on both sides, that was an interesting design I hadn't ever seen before. But I felt the gradual indentation matched the dice better.

Another design that I considered was one where it was a flat chip on both sides. I wasn't able to find the amount of chips/tokens for the right price in that style and I thought a little bit of design feature might be more interesting.

One design that I avoided was where the white side was flat, but the black side had a ridged indentation. So they were not the same on both sides.

All of these were available in variant costs and variant amounts.